function lib_bwcheck(){ //Browsercheck (needed)	this.ver=navigator.appVersion	this.agent=navigator.userAgent	this.dom=document.getElementById?1:0	this.opera5=(navigator.userAgent.indexOf("Opera")>-1 && document.getElementById)?1:0	this.ie5=(this.ver.indexOf("MSIE 5")>-1 && this.dom && !this.opera5)?1:0;	this.ie6=(this.ver.indexOf("MSIE 6")>-1 && this.dom && !this.opera5)?1:0;	this.ie4=(document.all && !this.dom && !this.opera5)?1:0;	this.ie=this.ie4||this.ie5||this.ie6	this.mac=this.agent.indexOf("Mac")>-1	this.ns6=(this.dom && parseInt(this.ver) >= 5) ?1:0;	this.ns4=(document.layers && !this.dom)?1:0;	this.bw=(this.ie6 || this.ie5 || this.ie4 || this.ns4 || this.ns6 || this.opera5)	return this}var bw=new lib_bwcheck()//If you want it to move faster you can set this lower, it's the timeout:var speed = 30//Sets variables to keep track of what's happeningvar loop, timer//Object constructorfunction makeObj(obj,nest){    nest=(!nest) ? "":'document.'+nest+'.'	this.el=bw.dom?document.getElementById(obj):bw.ie4?document.all[obj]:bw.ns4?eval(nest+'document.'+obj):0;  	this.css=bw.dom?document.getElementById(obj).style:bw.ie4?document.all[obj].style:bw.ns4?eval(nest+'document.'+obj):0;	this.scrollHeight=bw.ns4?this.css.document.height:this.el.offsetHeight	this.clipHeight=bw.ns4?this.css.clip.height:this.el.offsetHeight	this.up=goUp;this.down=goDown;	this.moveIt=moveIt; this.x=0; this.y=0;    this.obj = obj + "Object"    eval(this.obj + "=this")    return this}// A unit of measure that will be added when setting the position of a layer.var px = bw.ns4||window.opera?"":"px";function moveIt(x,y){	this.x = x	this.y = y	this.css.left = this.x+px	this.css.top = this.y+px}//Makes the object go upfunction goDown(move){	if (this.y>-this.scrollHeight+oCont.clipHeight){		this.moveIt(0,this.y-move)			if (loop) setTimeout(this.obj+".down("+move+")",speed)	}}//Makes the object go downfunction goUp(move){	if (this.y<0){		this.moveIt(0,this.y-move)		if (loop) setTimeout(this.obj+".up("+move+")",speed)	}}//Calls the scrolling functions. Also checks whether the page is loaded or not.function scroll(speed){	if (scrolltextLoaded){		loop = true;		if (speed>0) oScroll.down(speed)		else oScroll.up(speed)	}}//Stops the scrolling (called on mouseout)function noScroll(){	loop = false	if (timer) clearTimeout(timer)}//Makes the objectvar scrolltextLoaded = falsefunction scrolltextInit(){	oCont = new makeObj('divScrollTextCont')	oScroll = new makeObj('divText','divScrollTextCont')	oScroll.moveIt(0,0)	oCont.css.visibility = "visible"	scrolltextLoaded = true}//Call the init on page load if the browser is ok...if (bw.bw) onload = scrolltextInit